Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)Counter target activated or triggered ability. If a permanent's ability is countered this way, activated abilities of that permanent can't be activated this turn. (Mana abilities can't be targeted.)
FlyingAt the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)
+1: Create a 1/1 white Soldier creature token.+1: Target creature gets +3/+3 and gains flying until end of turn.−8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
+1: Create a 1/1 white Soldier creature token.+1: Target creature gets +3/+3 and gains flying until end of turn.−8: You get an emblem with "Artifacts, creatures, enchantments, and lands you control have indestructible."
FlyingExalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)Other creatures you control have exalted. (If a creature has multiple instances of exalted, each triggers separately.)