Whenever a creature with a -1/-1 counter on it dies, draw a card.: Put a -1/-1 counter on another target creature.When The Scorpion God dies, return it to its owner's hand at the beginning of the next end step.
Each opponent can't draw more than one card each turn.−2: Look at the top four cards of your library. You may reveal a noncreature, nonland card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.
Creature spells you cast with power 4 or greater cost less to cast.Whenever Goreclaw, Terror of Qal Sisma attacks, each creature you control with power 4 or greater gets +1/+1 and gains trample until end of turn.
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
FlyingWhenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.: Draw a card, then discard a card.When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
: Add one mana of any color., : Untap another target artifact., : Scry 1. (Look at the top card of your library. You may put that card on the bottom.), : Target creature can't be blocked this turn.
Ghave, Guru of Spores enters with five +1/+1 counters on it., Remove a +1/+1 counter from a creature you control: Create a 1/1 green Saproling creature token., Sacrifice a creature: Put a +1/+1 counter on target creature.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
IndestructibleAs long as your devotion to blue and red is less than seven, Keranos isn't a creature.Reveal the first card you draw on each of your turns. Whenever you reveal a land card this way, draw a card. Whenever you reveal a nonland card this way, Keranos deals 3 damage to any target.
+1: Untap up to two target artifacts.−X: Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.−5: Artifacts you control become artifact creatures with base power and toughness 5/5 until end of turn.
Draw a card if an opponent has cast a blue or black spell this turn. Spells you control can't be countered this turn. You and permanents you control gain hexproof from blue and from black until end of turn. (You and they can't be the targets of blue or black spells or abilities your opponents control.)
Equipped creature has deathtouch and lifelink. (Any amount of damage it deals to a creature is enough to destroy it. Damage dealt by this creature also causes you to gain that much life.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
Nontoken creatures you control have riot. (They enter with your choice of a +1/+1 counter or haste.)If a creature you control with a +1/+1 counter on it would deal damage to a permanent or player, it deals double that damage instead.
Lava Dart deals 1 damage to any target.Flashback—Sacrifice a Mountain. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Horrors you control have menace.Whenever a Horror you control deals combat damage to a player, that player mills that many cards.At the beginning of your end step, choose target artifact or creature card in an opponent's graveyard that was put there from their library this turn. Put it onto the battlefield under your control.