HasteWhenever you cast your second spell each turn, untap target creature, then investigate. (Create a colorless Clue artifact token with ", Sacrifice this artifact: Draw a card.")Friends forever (You can have two commanders if both have friends forever.)
: Add .: Put an hour counter on this artifact.At the beginning of each upkeep, put an hour counter on this artifact.When the twelfth hour counter is put on this artifact, shuffle your hand and graveyard into your library, then draw seven cards. Exile this artifact.
+1: You gain 2 life.−1: Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.−6: Create a white Avatar creature token. It has "This creature's power and toughness are each equal to your life total."
, : Roll a d20 and subtract the number of cards in your hand. If the result is 0 or less, discard your hand.1—9 | Return a card at random from your graveyard to your hand.10—19 | Draw two cards.20 | Put a creature card from any graveyard onto the battlefield under your control. When that creature dies, its owner loses the game.
FlyingAscend (If you control ten or more permanents, you get the city's blessing for the rest of the game.)At the beginning of your upkeep, if you have the city's blessing, reveal the top card of your library and put it into your hand. Each opponent loses X life and you gain X life, where X is that card's mana value.