Chain Lightning deals 3 damage to any target. Then that player or that permanent's controller may pay . If the player does, they may copy this spell and may choose a new target for that copy.
FlyingAt the beginning of your end step, choose a random nonland Magic card name. Until your next end step, you may cast a copy of a spell with that name, and mana of any type can be spent to cast it. If you cast a spell this way, copy this ability if Discord is on the battlefield.
: Add .: Regenerate target Insect, Rat, Spider, or Squirrel. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
Return target nonland permanent you don't control to its owner's hand.Overload (You may cast this spell for its overload cost. If you do, change "target" in its text to "each.")
Equipped creature gets +2/+2 and has protection from white and from blue.Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control, then proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)Equip
Distract the Horde — Whenever a player attacks one of your opponents, that attacking player creates a tapped 1/1 black Fungus Zombie creature token named Cordyceps Infected that's attacking that opponent.Partner—Survivors (You can have two commanders if both have this ability.)
As an additional cost to cast this spell, sacrifice a creature.Add X mana in any combination of and/or , where X is the sacrificed creature's mana value.
, : Create a Food token. (It's an artifact with ", , Sacrifice this token: You gain 3 life.")Whenever you sacrifice a Food, create a tapped Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Flying, hasteWhenever Klauth attacks, add X mana in any combination of colors, where X is the total power of attacking creatures. Spend this mana only to cast spells. Until end of turn, you don't lose this mana as steps and phases end.
At the beginning of your upkeep, you may return target enchantment card from your graveyard to the battlefield.As long as you control five or more enchantments, each other non-Aura enchantment you control is a creature in addition to its other types and has base power and base toughness each equal to its mana value.
TrampleWhenever Ilharg attacks, you may put a creature card from your hand onto the battlefield tapped and attacking. Return that creature to your hand at the beginning of the next end step.When Ilharg dies or is put into exile from the battlefield, you may put it into its owner's library third from the top.
Heroic — Whenever you cast a spell that targets this creature, put a +1/+1 counter on it.Remove all +1/+1 counters from this creature: For each five counters removed this way, take an extra turn after this one.