Secret Lair Drop
[4][U] Mulldrifter
SLD#374#N
FlyingWhen Mulldrifter enters, draw two cards.Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
[rare] rare
Secret Lair Drop
[1][G] Elvish Vanguard - Foil
SLD#762#F
Whenever another Elf enters, put a +1/+1 counter on Elvish Vanguard.
[rare] rare
Secret Lair Drop
[2][G] Yisan, the Wanderer Bard - Foil
SLD#1196#F
, , Put a verse counter on Yisan, the Wanderer Bard: Search your library for a creature card with mana value equal to the number of verse counters on Yisan, put it onto the battlefield, then shuffle.
[rare] rare
Secret Lair Drop
[U] Brainstorm - Foil
SLD#723#F
Draw three cards, then put two cards from your hand on top of your library in any order.
[rare] rare
Secret Lair Drop
[1][W][W] Sanctum Prelate
SLD#278#N
As Sanctum Prelate enters, choose a number.Noncreature spells with mana value equal to the chosen number can't be cast.
[mythic] mythic
Secret Lair Drop
[2][W][W][U][U][B][B] Chromium - Foil
SLD#1068#F
FlyingRampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)At the beginning of your upkeep, sacrifice Chromium unless you pay .
[rare] rare
Secret Lair Drop
[2][G] Rite of Passage
SLD#1739#N
Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
[rare] rare
Secret Lair Drop
[2][G] Rite of Passage - Foil
SLD#1739#F
Whenever a creature you control is dealt damage, put a +1/+1 counter on it. (It must survive the damage to get the counter.)
[rare] rare
Secret Lair Drop