Secret Lair Drop
[1][G] Sylvan Ranger - Foil
SLD#779#F
When Sylvan Ranger enters, you may search your library for a basic land card, reveal it, put it into your hand, then shuffle.
[rare] rare
Secret Lair Drop
[2][G-W] Huatli, the Sun's Heart - Foil
SLD#530#F
Each creature you control assigns combat damage equal to its toughness rather than its power.−3: You gain life equal to the greatest toughness among creatures you control.
[uncommon] uncommon
Secret Lair Drop
[1][W][U] Miles "Tails" Prower - Foil
SLD#2085#F
FlashFlyingWhenever a Vehicle you control enters, draw a card if it has flying. Otherwise, put a flying counter on it.
[mythic] mythic
Secret Lair Drop
[1][W][U] Opaline Sliver - Foil
SLD#667#F
All Slivers have "Whenever this permanent becomes the target of a spell an opponent controls, you may draw a card."
[rare] rare
Secret Lair Drop
Svyelunite Temple
SLD#2164#N
This land enters tapped.: Add ., Sacrifice this land: Add .
[uncommon] uncommon
Secret Lair Drop
[W] Sidewinder Sliver - Foil
SLD#615#F
All Sliver creatures have flanking. (Whenever a creature without flanking blocks a Sliver, the blocking creature gets -1/-1 until end of turn.)
[rare] rare
Secret Lair Drop
[3][W][W] Cleansing Nova
SLD#730#N
Choose one —• Destroy all creatures.• Destroy all artifacts and enchantments.
Secret Lair Drop
[rare] rare
[X][G] Sylvan Offering - Foil
SLD#1309#F
Choose an opponent. You and that player each create an X/X green Treefolk creature token.Choose an opponent. You and that player each create X 1/1 green Elf Warrior creature tokens.
Secret Lair Drop
[rare] rare
[2][W-U] Dovin, Hand of Control - Foil
SLD#529#F
Artifact, instant, and sorcery spells your opponents cast cost more to cast.−1: Until your next turn, prevent all damage that would be dealt to and dealt by target permanent an opponent controls.
[uncommon] uncommon
Secret Lair Drop