Secret Lair Drop
[B][B] Leshrac's Sigil
SLD#1188#N
Whenever an opponent casts a green spell, you may pay . If you do, look at that player's hand and choose a card from it. The player discards that card.: Return Leshrac's Sigil to its owner's hand.
[rare] rare
Secret Lair Drop
[B][B] Leshrac's Sigil - Foil
SLD#1188#F
Whenever an opponent casts a green spell, you may pay . If you do, look at that player's hand and choose a card from it. The player discards that card.: Return Leshrac's Sigil to its owner's hand.
[rare] rare
Secret Lair Drop
[2][W] Happily Ever After - Foil
SLD#1828#F
When Happily Ever After enters, each player gains 5 life and draws a card.At the beginning of your upkeep, if there are five colors among permanents you control, there are six or more card types among permanents you control and/or cards in your graveyard, and your life total is greater than or equal to your starting life total, you win the game.
[rare] rare
Secret Lair Drop
[1][G][W][U] Questing Phelddagrif - Foil
SLD#671#F
: Questing Phelddagrif gets +1/+1 until end of turn. Target opponent creates a 1/1 green Hippo creature token.: Questing Phelddagrif gains protection from black and from red until end of turn. Target opponent gains 2 life.: Questing Phelddagrif gains flying until end of turn. Target opponent may draw a card.
[rare] rare
Secret Lair Drop
[2][G] Krosan Grip - Foil
SLD#481#F
Split second (As long as this spell is on the stack, players can't cast spells or activate abilities that aren't mana abilities.)Destroy target artifact or enchantment.
[rare] rare
Secret Lair Drop
[3][W][W] Pulmonic Sliver - Foil
SLD#613#F
All Sliver creatures have flying.All Slivers have "If this permanent would be put into a graveyard, you may put it on top of its owner's library instead."
[rare] rare
Secret Lair Drop
[3] Darksteel Ingot
SLD#204#N
Indestructible (Effects that say "destroy" don't destroy this artifact.): Add one mana of any color.
[rare] rare
Secret Lair Drop
[1][W][W] In the Trenches - Foil
SLD#1729#F
Creatures you control get +1/+1.: Exile target nonland permanent you don't control until In the Trenches leaves the battlefield. Activate only as a sorcery and only once.
[mythic] mythic
Secret Lair Drop