Change the text of target spell or permanent by replacing all instances of one color word with another or one basic land type with another until end of turn.Draw a card.
Look at the top three cards of your library. Put one of them into your hand, put one of them on the bottom of your library, and exile one of them. You may play the exiled card this turn.
Golden Rule - Whenever a token enters, you may have target player other than its controller create a token that's a copy of it, then you draw a card if an opponent created a token this way. Do this only once each turn.
Whenever an opponent casts a spell, you may reveal the top card of your library. If you do, counter that spell if it has the same mana value as the revealed card.
Surveil 3. (Look at the top three cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
FlyingAt the beginning of your end step, create a Blood token for each player who lost life this turn.Whenever Strefan attacks, you may sacrifice two Blood tokens. If you do, you may put a Vampire card from your hand onto the battlefield tapped and attacking. It gains indestructible until end of turn.
Changeling (This card is every creature type.): Until end of turn, creatures you control have base power and toughness X/X and gain all creature types.
As an additional cost to cast this spell, sacrifice a creature.Creatures you control gain indestructible until end of turn. Put a +1/+1 counter on each creature you control. (Damage and effects that say "destroy" don't destroy those creatures.)
Choose target instant or sorcery spell that targets only a single permanent or player. Copy that spell for each other permanent or player the spell could target. Each copy targets a different one of those permanents and players.
Enchant creature you controlWhen enchanted creature deals combat damage to a player, sacrifice it and attach this Aura to a creature you control. If you do, untap all creatures you control and after this phase, there is an additional combat phase.
Spree (Choose one or more additional costs.)+ — Copy target instant spell, sorcery spell, activated ability, or triggered ability. You may choose new targets for the copy.+ — Change the target of target spell or ability with a single target.
HasteHolga, Relentless Rager must be blocked if able.Whenever Holga attacks, each creature you control attacking a player gets +1/+0 until end of turn for each creature that player controls.
DeathtouchBoast — : Target player searches their library for a card, then shuffles and puts that card on top. (Activate only if this creature attacked this turn and only once each turn.)
HasteAt the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
When Fblthp, the Lost enters, draw a card. If it entered from your library or was cast from your library, draw two cards instead.When Fblthp becomes the target of a spell, shuffle Fblthp into its owner's library.
When Coveted Jewel enters, draw three cards.: Add three mana of any one color.Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.
+2: Exile target permanent you own. Return it to the battlefield under your control at the beginning of the next end step.−1: Creatures can't be blocked this turn.−8: You get an emblem with "Whenever you cast a spell, exile target permanent."