Secret Lair Drop
[3] Sword of Forge and Frontier
SLD#2817#N
Equipped creature gets +2/+2 and has protection from red and from green.Whenever equipped creature deals combat damage to a player, exile the top two cards of your library. You may play those cards this turn. You may play an additional land this turn.Equip
[mythic] mythic
Secret Lair Drop
[2] Arcane Signet
SLD#2816#N
: Add one mana of any color in your commander's color identity.
[rare] rare
Secret Lair Drop
[W] Swords to Plowshares - Foil
SLD#2804#F
Exile target creature. Its controller gains life equal to its power.
[rare] rare
Secret Lair Drop
[1][B] Imp's Mischief
SLD#2555#N
Change the target of target spell with a single target. You lose life equal to that spell's mana value.
[rare] rare
Secret Lair Drop
[1][G] Sylvan Caryatid - Foil
SLD#7189#F
Defender, hexproof: Add one mana of any color.
[rare] rare
Secret Lair Drop
[1][G] Quest for Renewal - Foil
SLD#2405#F
Whenever a creature you control becomes tapped, you may put a quest counter on this enchantment.As long as there are four or more quest counters on this enchantment, untap all creatures you control during each other player's untap step.
[rare] rare
Secret Lair Drop
[4][G][G] Rishkar's Expertise - Foil
SLD#2597#F
Draw cards equal to the greatest power among creatures you control.You may cast a spell with mana value 5 or less from your hand without paying its mana cost.
[rare] rare
Secret Lair Drop
[8][U][U] Sway of the Stars - Foil
SLD#2871#F
Each player shuffles their hand, graveyard, and all permanents they own into their library, then draws seven cards. Each player's life total becomes 7.
[rare] rare
Secret Lair Drop