+1: Create a 3/3 green Beast creature token.−3: Draw cards equal to the greatest power among creatures you control.−6: Create a 6/6 green Wurm creature token for each land you control.
+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.−3: Destroy target nonland permanent.−7: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."
, , Discard a card: Put a study counter on Grimoire of the Dead., Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
( can be paid with either or 2 life.)LifelinkFor each in a cost, you may pay 2 life rather than pay that mana.Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.
Each player chooses a creature they control. Destroy the rest.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
, : Create a 0/1 green Egg creature token with defender.Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
+1: Tap target permanent, then untap another target permanent.−2: Ral Zarek deals 3 damage to any target.−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
Return target permanent card with mana value 3 or less from your graveyard to the battlefield. If this spell was cast from a graveyard, you may copy this spell and may choose a new target for the copy.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Hooded Hydra enters with X +1/+1 counters on it.When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.Morph As Hooded Hydra is turned face up, put five +1/+1 counters on it.
Ghired's Belligerence deals X damage divided as you choose among any number of target creatures. Whenever a creature dealt damage this way dies this turn, populate. (Create a token that's a copy of a creature token you control.)
MenaceGreven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn.Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
At the beginning of each opponent's upkeep, you manifest the top card of that player's library. (Put it onto the battlefield face down as a 2/2 creature. Turn it face up any time for its mana cost if it's a creature card.)Whenever a creature you control but don't own dies, its owner loses 2 life and you gain 2 life.
FlyingWhenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents of their choice.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Anje's Ravager attacks each combat if able.Whenever Anje's Ravager attacks, discard your hand, then draw three cards.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Empowered Autogenerator enters tapped.: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)You may look at the top card of your library any time.You may cast noncreature spells from the top of your library. If you cast a spell this way, you may cast it as though it had flash.
When Big Game Hunter enters, destroy target creature with power 4 or greater. It can't be regenerated.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)