, : Create a 0/1 green Egg creature token with defender.Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
, , Discard a card: Put a study counter on Grimoire of the Dead., Remove three study counters from Grimoire of the Dead and sacrifice it: Put all creature cards from all graveyards onto the battlefield under your control. They're black Zombies in addition to their other colors and types.
FlyingWhenever a source an opponent controls deals damage to Archfiend of Spite, that source's controller loses that much life unless they sacrifice that many permanents of their choice.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
( can be paid with either or 2 life.)LifelinkFor each in a cost, you may pay 2 life rather than pay that mana.Whenever you cast a black spell, put a +1/+1 counter on K'rrik, Son of Yawgmoth.
+1: Tap target permanent, then untap another target permanent.−2: Ral Zarek deals 3 damage to any target.−7: Flip five coins. Take an extra turn after this one for each coin that comes up heads.
TrampleAt the beginning of your end step, each player creates a 1/1 green Plant creature token.Whenever a creature token dies, put a +1/+1 counter on Grismold, the Dreadsower.
+1: Until your next turn, whenever a creature deals combat damage to Vraska the Unseen, destroy that creature.−3: Destroy target nonland permanent.−7: Create three 1/1 black Assassin creature tokens with "Whenever this creature deals combat damage to a player, that player loses the game."
Each player chooses a creature they control. Destroy the rest.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.Whenever a nontoken creature you control enters, if you didn't cast it from your hand, it gains haste until your next turn.
Copy target instant or sorcery spell you control. If this spell was cast from a graveyard, copy that spell twice instead. You may choose new targets for the copies.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Empowered Autogenerator enters tapped.: Put a charge counter on Empowered Autogenerator. Add X mana of any one color, where X is the number of charge counters on Empowered Autogenerator.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
At the beginning of combat on your turn, put a -1/-1 counter on up to one target creature.: Until your next turn, Volrath, the Shapestealer becomes a copy of target creature with a counter on it, except it's 7/5 and it has this ability.
Hooded Hydra enters with X +1/+1 counters on it.When Hooded Hydra dies, create a 1/1 green Snake creature token for each +1/+1 counter on it.Morph As Hooded Hydra is turned face up, put five +1/+1 counters on it.
First strikeWhen Gerrard, Weatherlight Hero dies, exile it and return to the battlefield all artifact and creature cards in your graveyard that were put there from the battlefield this turn.
Anje's Ravager attacks each combat if able.Whenever Anje's Ravager attacks, discard your hand, then draw three cards.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Until your next turn, creatures target player controls have base power and toughness 1/1.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)