MenaceGreven, Predator Captain gets +X/+0, where X is the amount of life you've lost this turn.Whenever Greven attacks, you may sacrifice another creature. If you do, you draw cards equal to that creature's power and you lose life equal to that creature's toughness.
+1: You draw a card and you lose 1 life.−3: Destroy target creature.−8: Target opponent gets an emblem with "Whenever a player draws a card, you lose 2 life."
Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)Create three tapped 2/2 black Zombie creature tokens and you gain 3 life. If this spell's madness cost was paid, instead create X of those tokens and you gain X life.
When Ghired, Conclave Exile enters, create a 4/4 green Rhino creature token with trample.Whenever Ghired attacks, populate. The token enters tapped and attacking. (To populate, create a token that's a copy of a creature token you control.)
, , Sacrifice X other creatures: Return X target creature cards from your graveyard to the battlefield.: Put Champion of Stray Souls on top of your library from your graveyard.
Search your library for up to two basic land cards, reveal those cards, put one onto the battlefield tapped and the other into your hand, then shuffle.
Fiery Temper deals 3 damage to any target.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
FlyingRaid — When Wingmate Roc enters, if you attacked this turn, create a 3/4 white Bird creature token with flying.Whenever Wingmate Roc attacks, you gain 1 life for each attacking creature.
When this creature enters, you may search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.When this creature dies, you may draw a card.
FlyingAs long as Pristine Angel is untapped, it has protection from artifacts and from each color.Whenever you cast a spell, you may untap Pristine Angel.
Deathtouch: Return up to three target creature cards from your graveyard to your hand., Exile Soul of Innistrad from your graveyard: Return up to three target creature cards from your graveyard to your hand.
When Big Game Hunter enters, destroy target creature with power 4 or greater. It can't be regenerated.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Exile the top three cards of your library. Until the end of your next turn, you may play those cards. If this spell was cast from a graveyard, you may play cards this way without paying their mana costs.Flashback (You may cast this card from your graveyard for its flashback cost. Then exile it.)
Undying (When this creature dies, if it had no +1/+1 counters on it, return it to the battlefield under its owner's control with a +1/+1 counter on it.)Whenever Flayer of the Hatebound or another creature enters from your graveyard, that creature deals damage equal to its power to any target.