Salvat 2005
[3][W][W] Phantom Flock
PSAL#C3#N
FlyingPhantom Flock enters with three +1/+1 counters on it.If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
[uncommon] uncommon
Salvat 2005
[4][G] Indrik Stomphowler
PSAL#K38#N
When Indrik Stomphowler enters, destroy target artifact or enchantment.
[uncommon] uncommon
Salvat 2005
[G] Treetop Scout
PSAL#B5#N
Treetop Scout can't be blocked except by creatures with flying.
[common] common
Salvat 2005
[2][G] Primal Forcemage
PSAL#I39#N
Whenever another creature you control enters, that creature gets +3/+3 until end of turn.
[uncommon] uncommon
Salvat 2005
[1][B] Blind Creeper
PSAL#F29#N
Whenever a player casts a spell, Blind Creeper gets -1/-1 until end of turn.
[common] common
Salvat 2005
[2][B] Dark Banishing
PSAL#F41#N
Destroy target nonblack creature. It can't be regenerated.
[common] common
Salvat 2005
[2][B][B] Death Pit Offering
PSAL#F25#N
When Death Pit Offering enters, sacrifice all creatures you control.Creatures you control get +2/+2.
[rare] rare
Salvat 2005
[3][G][W] Juniper Order Ranger
PSAL#J15#N
Whenever another creature you control enters, put a +1/+1 counter on that creature and a +1/+1 counter on Juniper Order Ranger.
[uncommon] uncommon
Salvat 2005