Whenever Goblin Psychopath attacks or blocks, flip a coin. If you lose the flip, the next time it would deal combat damage this turn, it deals that damage to you instead.
Enchant creatureEnchanted creature gets +1/+1 and has trample.When a creature with mana value 6 or greater enters, you may return Dragon Fangs from your graveyard to the battlefield attached to that creature.
Destroy all creatures. They can't be regenerated. Draw a card for each creature destroyed this way.Cycling (, Discard this card: Draw a card.)When you cycle Decree of Pain, all creatures get -2/-2 until end of turn.
Enchant creatureEnchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)When a creature with mana value 6 or greater enters, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
HasteAt the beginning of each player's upkeep, that player untaps Karona, False God and gains control of it.Whenever Karona attacks, creatures of the creature type of your choice get +3/+3 until end of turn.
, : Put a trap counter on target land you control.Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
At the beginning of each player's upkeep, that player sacrifices a non-Zombie creature of their choice.At the beginning of the end step, if no creatures are on the battlefield, sacrifice Call to the Grave.