Enchant creatureEnchanted creature has flying.Cycling (, Discard this card: Draw a card.)When a creature with mana value 6 or greater enters, you may return Dragon Wings from your graveyard to the battlefield attached to that creature.
Search your library for a Dragon permanent card, put it onto the battlefield, then shuffle.Storm (When you cast this spell, copy it for each spell cast before it this turn.)
Return target permanent to its owner's hand.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
, : Put a trap counter on target land you control.Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
Whenever a creature dies, tap all untapped creatures that share a creature type with it or untap all tapped creatures that share a creature type with it.
Enchant creatureEnchanted creature has haste.: Enchanted creature gets +1/+0 until end of turn.When a creature with mana value 6 or greater enters, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.