When Day of the Dragons enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying.When Day of the Dragons leaves the battlefield, sacrifice all Dragons you control. Then return the exiled cards to the battlefield under your control.
Return target creature card from your graveyard to your hand.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
: Turn Mischievous Quanar face down.Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Mischievous Quanar is turned face up, copy target instant or sorcery spell. You may choose new targets for that copy.
Exile all permanents. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards they own to the battlefield.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Root Elemental is turned face up, you may put a creature card from your hand onto the battlefield.
If damage would be dealt to you, put that many depletion counters on Force Bubble instead.When there are four or more depletion counters on Force Bubble, sacrifice it.At the beginning of each end step, remove all depletion counters from Force Bubble.
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Proteus Machine is turned face up, it becomes the creature type of your choice. (This effect lasts indefinitely.)
, : Put a trap counter on target land you control.Sacrifice a land with a trap counter on it: Trap Digger deals 3 damage to target attacking creature without flying.
Enchant creatureEnchanted creature gets +1/+0 and has fear. (It can't be blocked except by artifact creatures and/or black creatures.)When a creature with mana value 6 or greater enters, you may return Dragon Shadow from your graveyard to the battlefield attached to that creature.
Enchant creatureEnchanted creature has haste.: Enchanted creature gets +1/+0 until end of turn.When a creature with mana value 6 or greater enters, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.