Renaissance
[1][G][G] Venom
REN#165#N
Enchant creatureWhenever enchanted creature blocks or becomes blocked by a non-Wall creature, destroy the other creature at end of combat.
[common] common
Renaissance
[U][U] Sunken City
REN#42#N
At the beginning of your upkeep, sacrifice Sunken City unless you pay .Blue creatures get +1/+1.
[common] common
Renaissance
[4] Red Mana Battery
REN#155#N
, : Put a charge counter on Red Mana Battery., Remove any number of charge counters from Red Mana Battery: Add , then add an additional for each charge counter removed this way.
[uncommon] uncommon
Renaissance
[6] Bronze Tablet
REN#115#N
Remove Bronze Tablet from your deck before playing if you're not playing for ante.Bronze Tablet enters tapped., : Exile Bronze Tablet and target nontoken permanent an opponent owns. That player may pay 10 life. If they do, put Bronze Tablet into its owner's graveyard. Otherwise, that player owns Bronze Tablet and you own the other exiled card.
[uncommon] uncommon
Renaissance
[4] Cursed Rack
REN#126#N
As Cursed Rack enters, choose an opponent.The chosen player's maximum hand size is four.
[common] common
Renaissance
[2] Battering Ram
REN#107#N
At the beginning of combat on your turn, Battering Ram gains banding until end of combat. (Any creatures with banding, and up to one without, can attack in a band. Bands are blocked as a group. If any creatures with banding you control are being blocked by a creature, you divide that creature's combat damage, not its controller, among any of the creatures...
[common] common
Renaissance