Whenever a nontoken creature enters, its controller creates a token that's a copy of that creature.Whenever a nontoken creature leaves the battlefield, exile all tokens with the same name as that creature.When Dual Nature leaves the battlefield, exile all tokens created with Dual Nature.
Celestial Convergence enters with seven omen counters on it.At the beginning of your upkeep, remove an omen counter from Celestial Convergence. If there are no omen counters on Celestial Convergence, the player with the highest life total wins the game. If two or more players are tied for highest life total, the game is a draw.
Reorder your graveyard at random. An opponent chooses a card at random in your graveyard. If it's a creature card, put it onto the battlefield. Otherwise, exile it.
Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."
When there are no creatures on the battlefield, sacrifice Task Mage Assembly.: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.