Target player reveals their hand. You choose an instant or sorcery card from it and exile that card. You may cast that card for as long as it remains exiled. At the beginning of the next end step, if you haven't cast the card, return it to its owner's hand.
Each player creates a green Elephant creature token. Those creatures have "This creature's power and toughness are each equal to the number of creature cards in its controller's graveyard."
When there are no creatures on the battlefield, sacrifice Task Mage Assembly.: Task Mage Assembly deals 1 damage to target creature. Any player may activate this ability but only as a sorcery.
Mercenary Informer can't be the target of black spells or abilities from black sources.: Put target nontoken Mercenary on the bottom of its owner's library.
TrampleKeldon Battlewagon can't block.When Keldon Battlewagon attacks, sacrifice it at end of combat.Tap an untapped creature you control: Keldon Battlewagon gets +X/+0 until end of turn, where X is the power of the creature tapped this way.
If there are ten or more creature cards total in all graveyards, this spell costs less to cast.Fear (This creature can't be blocked except by artifact creatures and/or black creatures.): Destroy target creature. It can't be regenerated.
Flying (This creature can't be blocked except by creatures with flying or reach.)Sacrifice Spiketail Hatchling: Counter target spell unless its controller pays .