Apocalypse
[3][U][U] Ice Cave
APC#24#N
Whenever a player casts a spell, any other player may pay that spell's mana cost. If a player does, counter the spell. (Mana cost includes color.)
[rare] rare
Apocalypse
[4][B][G][U] Fungal Shambler
APC#100#N
TrampleWhenever Fungal Shambler deals damage to an opponent, you draw a card and that opponent discards a card.
[rare] rare
Apocalypse
[1][R][W] Goblin Trenches
APC#104#N
, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
[rare] rare
Apocalypse
[1][W] Degavolver
APC#6#N
Kicker and/or (You may pay an additional and/or as you cast this spell.)If Degavolver was kicked with its kicker, it enters with two +1/+1 counters on it and with "Pay 3 life: Regenerate Degavolver."If Degavolver was kicked with its kicker, it enters with a +1/+1 counter on it and with first strike.
[rare] rare
Apocalypse
[1][U] Evasive Action
APC#23#N
Domain — Counter target spell unless its controller pays for each basic land type among lands you control.
[uncommon] uncommon
Apocalypse
[2][B] Suppress
APC#52#N
Target player exiles all cards from their hand face down. At the beginning of the end step of that player's next turn, that player returns those cards to their hand.
[uncommon] uncommon
Apocalypse
[4][G][G] Kavu Mauler
APC#80#N
TrampleWhenever Kavu Mauler attacks, it gets +1/+1 until end of turn for each other attacking Kavu.
[rare] rare
Apocalypse
[W][U][B][R][G] Last Stand
APC#107#N
Target opponent loses 2 life for each Swamp you control. Last Stand deals damage to target creature equal to the number of Mountains you control. Create a 1/1 green Saproling creature token for each Forest you control. You gain 2 life for each Plains you control. Draw a card for each Island you control, then discard that many cards.
[rare] rare
Apocalypse
[R] Bloodfire Dwarf
APC#56#N
, Sacrifice Bloodfire Dwarf: It deals 1 damage to each creature without flying.
[common] common
Apocalypse
[1][U][U][R] Suffocating Blast
APC#124#N
Counter target spell and Suffocating Blast deals 3 damage to target creature.
[rare] rare
Apocalypse
[3][W] Coalition Honor Guard
APC#3#N
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
[common] common
Apocalypse