Enchant creatureYou control enchanted creature.At the beginning of your upkeep, sacrifice Vapor Snare unless you return a land you control to its owner's hand.
Multikicker (You may pay an additional any number of times as you cast this spell.)When Deathforge Shaman enters, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.
Multikicker (You may pay an additional any number of times as you cast this spell.)When Deathforge Shaman enters, it deals damage to target player or planeswalker equal to twice the number of times it was kicked.
Multikicker (You may pay an additional any number of times as you cast this spell.)Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)Quag Vampires enters with a +1/+1 counter on it for each time it was kicked.
Enchant landEnchanted land is a 2/6 white Wall creature with defender. It's still a land.When enchanted land dies, return that card to its owner's hand.
Enchant landEnchanted land is a 2/6 white Wall creature with defender. It's still a land.When enchanted land dies, return that card to its owner's hand.
Multikicker (You may pay an additional any number of times as you cast this spell.)Creatures you control get +1/+1.When Marshal's Anthem enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.