When Avenger of Zendikar enters, create a 0/1 green Plant creature token for each land you control.Landfall — Whenever a land you control enters, you may put a +1/+1 counter on each Plant creature you control.
Multikicker (You may pay an additional any number of times as you cast this spell.)Choose any target, then choose another target for each time this spell was kicked. Comet Storm deals X damage to each of them.
Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Target creature gets +2/+2 until end of turn.Landfall — If you had a land enter the battlefield under your control this turn, that creature gets +4/+4 until end of turn instead.
Multikicker (You may pay an additional any number of times as you cast this spell.)When Bloodhusk Ritualist enters, target opponent discards a card for each time it was kicked.
: Put target creature card from an opponent's graveyard onto the battlefield under your control if its mana value is less than or equal to the number of Allies you control.
Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.
: Exile the top card of target player's library. If it's a land card, you gain 1 life.Landfall — Whenever a land you control enters, you may untap Scrib Nibblers.
FlyingLandfall — Whenever a land you control enters, you may exile target nonland permanent other than Admonition Angel.When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Multikicker (You may pay an additional any number of times as you cast this spell.)Choose target creature, then choose another target creature for each time this spell was kicked. Put X +1/+1 counters on each of them.
Lavaclaw Reaches enters tapped.: Add or .: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with ": This creature gets +X/+0 until end of turn." It's still a land.
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Whenever a Goblin you control enters, you may put a quest counter on Quest for the Goblin Lord.As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.
Multikicker (You may pay an additional any number of times as you cast this spell.)Creatures you control get +1/+1.When Marshal's Anthem enters, return up to X target creature cards from your graveyard to the battlefield, where X is the number of times Marshal's Anthem was kicked.
Multikicker (You may pay an additional any number of times as you cast this spell.)When Wolfbriar Elemental enters, create a 2/2 green Wolf creature token for each time it was kicked.
Whenever Talus Paladin or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.