Shroud (This creature can't be the target of spells or abilities.)Landfall — Whenever a land you control enters, you may switch Calcite Snapper's power and toughness until end of turn.
Lavaclaw Reaches enters tapped.: Add or .: Until end of turn, Lavaclaw Reaches becomes a 2/2 black and red Elemental creature with ": This creature gets +X/+0 until end of turn." It's still a land.
Raging Ravine enters tapped.: Add or .: Until end of turn, Raging Ravine becomes a 3/3 red and green Elemental creature with "Whenever this creature attacks, put a +1/+1 counter on it." It's still a land.
Whenever Tuktuk Scrapper or another Ally you control enters, you may destroy target artifact. If that artifact is put into a graveyard this way, Tuktuk Scrapper deals damage to that artifact's controller equal to the number of Allies you control.
Stirring Wildwood enters tapped.: Add or .: Until end of turn, Stirring Wildwood becomes a 3/4 green and white Elemental creature with reach. It's still a land.
When Terastodon enters, you may destroy up to three target noncreature permanents. For each permanent put into a graveyard this way, its controller creates a 3/3 green Elephant creature token.
Multikicker (You may pay an additional any number of times as you cast this spell.)HasteSkitter of Lizards enters with a +1/+1 counter on it for each time it was kicked.
Multikicker (You may pay an additional any number of times as you cast this spell.)Everflowing Chalice enters with a charge counter on it for each time it was kicked.: Add for each charge counter on Everflowing Chalice.
Multikicker (You may pay an additional any number of times as you cast this spell.)Counter target spell unless its controller pays . Draw a card for each time Spell Contortion was kicked.
Multikicker (You may pay an additional any number of times as you cast this spell.)FlyingWhen Voyager Drake enters, up to X target creatures gain flying until end of turn, where X is the number of times Voyager Drake was kicked.
Target player reveals a number of cards from their hand equal to the number of Swamps you control. You choose one of them. That player discards that card.