Searing Blaze deals 1 damage to target player or planeswalker and 1 damage to target creature that player or that planeswalker's controller controls.Landfall — If you had a land enter the battlefield under your control this turn, Searing Blaze deals 3 damage to that player or planeswalker and 3 damage to that creature instead.
Whenever Talus Paladin or another Ally you control enters, you may have Allies you control gain lifelink until end of turn, and you may put a +1/+1 counter on Talus Paladin.
FlyingLandfall — Whenever a land you control enters, you may exile target nonland permanent other than Admonition Angel.When Admonition Angel leaves the battlefield, return all cards exiled with it to the battlefield under their owners' control.
Multikicker (You may pay an additional any number of times as you cast this spell.)FlyingWhen Lightkeeper of Emeria enters, you gain 2 life for each time it was kicked.
Whenever an opponent discards a card, you may put a quest counter on Quest for the Nihil Stone.At the beginning of each opponent's upkeep, if that player has no cards in hand and Quest for the Nihil Stone has two or more quest counters on it, you may have that player lose 5 life.
Islandwalk, swampwalk (This creature can't be blocked as long as defending player controls an Island or a Swamp.)Whenever Wrexial, the Risen Deep deals combat damage to a player, you may cast target instant or sorcery card from that player's graveyard without paying its mana cost. If that spell would be put into a graveyard, exile it instead.
Whenever a Goblin you control enters, you may put a quest counter on Quest for the Goblin Lord.As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0.