Kicker and/or (You may pay an additional and/or as you cast this spell.)When Nightscape Battlemage enters, if it was kicked with its kicker, return up to two target nonblack creatures to their owners' hands.When Nightscape Battlemage enters, if it was kicked with its kicker, destroy target land.
Kicker and/or (You may pay an additional and/or as you cast this spell.)When Thunderscape Battlemage enters, if it was kicked with its kicker, target player discards two cards.When Thunderscape Battlemage enters, if it was kicked with its kicker, destroy target enchantment.
When Sparkcaster enters, return a red or green creature you control to its owner's hand.When Sparkcaster enters, it deals 1 damage to target player or planeswalker.
FlyingWhen Sawtooth Loon enters, return a white or blue creature you control to its owner's hand.When Sawtooth Loon enters, draw two cards, then put two cards from your hand on the bottom of your library.
Enchant creature: Regenerate enchanted creature.: Enchanted creature gets +1/+0 until end of turn.: Enchanted creature gains trample until end of turn.
Kicker—Return a creature you control to its owner's hand. (You may return a creature you control to its owner's hand in addition to any other costs as you cast this spell.)If Arctic Merfolk was kicked, it enters with a +1/+1 counter on it.
When Lashknife Barrier enters, draw a card.If a source would deal damage to a creature you control, it deals that much damage minus 1 to that creature instead.
When Skyship Weatherlight enters, search your library for any number of artifact and/or creature cards, exile them, then shuffle., : Choose a card at random that was exiled with Skyship Weatherlight. Put that card into its owner's hand.
Kicker and/or (You may pay an additional and/or as you cast this spell.)When Stormscape Battlemage enters, if it was kicked with its kicker, you gain 3 life.When Stormscape Battlemage enters, if it was kicked with its kicker, destroy target nonblack creature. That creature can't be regenerated.
Whenever another permanent you control becomes the target of a spell or ability an opponent controls, you may return that permanent to its owner's hand.