Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)Whenever a creature you control attacks alone, it gains double strike until end of turn.
Choose five permanents you control. For each of those permanents, you may search your library for a card with the same name as that permanent. Put those cards onto the battlefield tapped, then shuffle.
Exile the top five cards of your library. An opponent separates those cards into two piles. You may play lands and cast spells from one of those piles. If you cast a spell this way, you cast it without paying its mana cost.
Each creature card in your graveyard has unearth . (: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
: You may tap or untap another target permanent.Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Choose one —• Return target permanent to its owner's hand.• Target creature gets -4/-4 until end of turn.• Creatures you control get +2/+0 until end of turn.
Devour 1 (As this enters, you may sacrifice any number of creatures. This creature enters with that many +1/+1 counters on it.)When Skullmulcher enters, draw a card for each creature it devoured.
When Knight-Captain of Eos enters, create two 1/1 white Soldier creature tokens., Sacrifice a Soldier: Prevent all combat damage that would be dealt this turn.
Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end of turn.)Whenever a creature you control attacks alone, it gains double strike until end of turn.