FlyingWhen Patron of the Vein enters, destroy target creature an opponent controls.Whenever a creature an opponent controls dies, exile it and put a +1/+1 counter on each Vampire you control.
Melee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)Other Spirits you control have melee.Prevent all noncombat damage that would be dealt to Spirits you control.
This spell costs less to cast for each Spirit you control.FlyingWhenever Millicent, Restless Revenant or another nontoken Spirit you control dies or deals combat damage to a player, create a 1/1 white Spirit creature token with flying.
Return all creature cards from your graveyard to the battlefield. Each of them is a 1/1 Spirit with flying in addition to its other types. Exile Storm of Souls.
Anje's Ravager attacks each combat if able.Whenever Anje's Ravager attacks, discard your hand, then draw three cards.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
Exile X target creatures, then investigate X times. Return the exiled cards to the battlefield tapped under their owners' control at the beginning of the next end step. (To investigate, create a Clue token. It's an artifact with ", Sacrifice this artifact: Draw a card.")
Whenever a creature an opponent controls becomes tapped, if it isn't being declared as an attacker, you may draw a card.: Tap target creature without flying.
At the beginning of your end step, create X 1/1 white Spirit creature tokens with flying, where X is the number of opponents who control more lands than you.