Planar Atlas enters tapped.When Planar Atlas enters, you may look at the top four cards of your library. If you do, reveal up to one land card from among them, then put that card on top of your library and the rest on the bottom in a random order.: Add .
When Witching Well enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.), Sacrifice Witching Well: Draw two cards.
Lightning Storm deals X damage to any target, where X is 3 plus the number of charge counters on Lightning Storm.Discard a land card: Put two charge counters on Lightning Storm. You may choose a new target for it. Any player may activate this ability but only if Lightning Storm is on the stack.
FlyingWhen Marsh Flitter enters, create two 1/1 black Goblin Rogue creature tokens.Sacrifice a Goblin: Marsh Flitter has base power and toughness 3/3 until end of turn.
First strike, vigilanceHeroic — Whenever you cast a spell that targets Anax and Cymede, creatures you control get +1/+1 and gain trample until end of turn.
When Precursor Golem enters, create two 3/3 colorless Golem artifact creature tokens.Whenever a player casts an instant or sorcery spell that targets only a single Golem, that player copies that spell for each other Golem that spell could target. Each copy targets a different one of those Golems.
Bushido 1 (Whenever this creature blocks or becomes blocked, it gets +1/+1 until end of turn.)If a permanent would be put into a graveyard, exile it instead.
Ninjutsu Kappa Tech-Wrecker enters with a deathtouch counter on it.Whenever Kappa Tech-Wrecker deals combat damage to a player, you may remove a deathtouch counter from it. When you do, exile target artifact or enchantment that player controls.
Vigilance (Attacking doesn't cause this creature to tap.)Renown 1 (When this creature deals combat damage to a player, if it isn't renowned, put a +1/+1 counter on it and it becomes renowned.)
FlyingWhenever Sedraxis Specter deals combat damage to a player, that player discards a card.Unearth (: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
Equipped creature has ", Unattach Shuriken: Shuriken deals 2 damage to target creature. That creature's controller gains control of Shuriken unless it was unattached from a Ninja."Equip (: Attach to target creature you control. Equip only as a sorcery.)
Haste (This creature can attack and as soon as it comes under your control.)When Reclusive Artificer enters, you may have it deal damage to target creature equal to the number of artifacts you control.
At the beginning of your upkeep, you may put a verse counter on Vile Requiem., Sacrifice Vile Requiem: Destroy up to X target nonblack creatures, where X is the number of verse counters on Vile Requiem. They can't be regenerated.
Fear (This creature can't be blocked except by artifact creatures and/or black creatures.)When Shriekmaw enters, destroy target nonartifact, nonblack creature.Evoke (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters.)
Landfall — Whenever a land you control enters, create a colorless Equipment artifact token named Rock with "Equipped creature has ', , Sacrifice Rock: This creature deals 2 damage to any target'" and equip .Partner (You can have two commanders if both have partner.)
Cast this spell only during the declare attackers step and only if you've been attacked this step.Prevent all damage that would be dealt to you this turn by attacking creatures.