Graft 2 (This creature enters with two +1/+1 counters on it. Whenever another creature enters, you may move a +1/+1 counter from this creature onto it.): Untap target creature with a +1/+1 counter on it.
Flying, first strikeAt the beginning of your upkeep, if Firemane Angel is in your graveyard or on the battlefield, you may gain 1 life.: Return Firemane Angel from your graveyard to the battlefield. Activate only during your upkeep.
Whenever a creature or planeswalker you control dies, you may sacrifice Ajani's Last Stand. If you do, create a 4/4 white Avatar creature token with flying.When a spell or ability an opponent controls causes you to discard this card, if you control a Plains, create a 4/4 white Avatar creature token with flying.
Cast this spell only before the combat damage step.Target attacking or blocking creature gets +4/+0 until end of turn. Destroy that creature at the beginning of the next end step.
Landfall — Whenever a land you control enters, you may put a quest counter on Khalni Heart Expedition.Remove three quest counters from Khalni Heart Expedition and sacrifice it: Search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
Fortified land has indestructible.Whenever fortified land becomes tapped, target creature gets +1/+1 until end of turn.Fortify (: Attach to target land you control. Fortify only as a sorcery. This card enters unattached and stays on the battlefield if the land leaves.)
Vigilance: Monstrosity 3. (If this creature isn't monstrous, put three +1/+1 counters on it and it becomes monstrous.)As long as Hundred-Handed One is monstrous, it has reach and can block an additional ninety-nine creatures each combat.
Whenever you cast a noncreature spell, Cathar's Companion gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
FlyingWhenever you cast a historic spell, scry 1. (Artifacts, legendaries, and Sagas are historic. To scry 1, look at the top card of your library, then you may put that card on the bottom.)
Buyback (You may pay an additional as you cast this spell. If you do, put this card into your hand as it resolves.)Return target creature card from your graveyard to your hand.
Enchant creatureEnchanted creature loses all abilities and is a green and white Citizen creature with base power and toughness 1/1 named Legitimate Businessperson. (It loses all other colors, card types, creature types, and names.)
Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)When Nantuko Vigilante is turned face up, destroy target artifact or enchantment.
For Mirrodin! (When this Equipment enters, create a 2/2 red Rebel creature token, then attach this to it.)Equipped creature gets +1/-1.Equip (: Attach to target creature you control. Equip only as a sorcery.)
When Duergar Hedge-Mage enters, if you control two or more Mountains, you may destroy target artifact.When Duergar Hedge-Mage enters, if you control two or more Plains, you may destroy target enchantment.
When Jeering Homunculus enters, you may goad target creature. (Until your next turn, that creature attacks each combat if able and attacks a player other than you if able.)