Target player mills three cards.Storm (When you cast this spell, copy it for each spell cast before it this turn. You may choose new targets for the copies.)
VigilanceWhenever Brimaz, King of Oreskos attacks, create a 1/1 white Cat Soldier creature token with vigilance that's attacking.Whenever Brimaz blocks a creature, create a 1/1 white Cat Soldier creature token with vigilance that's blocking that creature.
Living weaponIndestructibleEquipped creature gets +5/+5 and has first strike, trample, indestructible, haste, and "Whenever this creature deals combat damage to a creature, exile that creature."Equip
+2: Create two 0/1 black Thrull creature tokens.+1: You may sacrifice another creature or planeswalker. If you do, draw two cards, then draw another card if the sacrificed permanent was a commander.−10: Gain control of all commanders. Put all commanders from the command zone onto the battlefield under your control.Tevesh Szat, Doom of Fools can be your...
At the beginning of each player's draw step, that player puts the cards in their hand on the bottom of their library in any order, then draws that many cards.
Cumulative upkeep—Sacrifice a creature. (At the beginning of your upkeep, put an age counter on this permanent, then sacrifice it unless you pay its upkeep cost for each age counter on it.)
FlyingWhenever you draw a card, create a 1/1 blue and red Insect creature token with flying and haste.: Draw a card, then discard a card.When The Locust God dies, return it to its owner's hand at the beginning of the next end step.
: Choose any number of target creatures. Each of those creatures gains persist until end of turn. (When it dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner's control with a -1/-1 counter on it.)
If you would draw a card while your library has no cards in it, you win the game instead.+1: Target player mills two cards. Draw a card.−8: Draw seven cards. Then if your library has no cards in it, you win the game.
Creatures you control have hexproof.: Regenerate target creature. (The next time it would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
LifelinkWhenever another creature dies, put a +1/+1 counter on Elenda, the Dusk Rose.When Elenda dies, create X 1/1 white Vampire creature tokens with lifelink, where X is Elenda's power.