Direct Current deals 2 damage to any target.Jump-start (You may cast this card from your graveyard by discarding a card in addition to paying its other costs. Then exile this card.)
Target creature gets -1/-1 until end of turn. Scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever Bloodmad Vampire deals combat damage to a player, put a +1/+1 counter on it.Madness (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
, : Create a 1/1 green Snake creature token. If you control ten or more creatures, flip Orochi Eggwatcher., Sacrifice a creature: Target creature gets +3/+3 until end of turn.
Pentavus enters with five +1/+1 counters on it., Remove a +1/+1 counter from Pentavus: Create a 1/1 colorless Pentavite artifact creature token with flying., Sacrifice a Pentavite: Put a +1/+1 counter on Pentavus.
Suspend 5— (Rather than cast this card from your hand, you may pay and exile it with five time counters on it. At the beginning of your upkeep, remove a time counter. When the last is removed, you may cast it without paying its mana cost. It has haste.)When Knight of Old Benalia enters, other creatures you control get +1/+1 until end of turn.
FlyingPhantom Flock enters with three +1/+1 counters on it.If damage would be dealt to Phantom Flock, prevent that damage. Remove a +1/+1 counter from Phantom Flock.
DefenderWhen Floodgate has flying, sacrifice it.When Floodgate leaves the battlefield, it deals damage to each nonblue creature without flying equal to half the number of Islands you control, rounded down.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Search your library for a basic Plains card, reveal it, put it into your hand, then shuffle.II — Create a 0/4 colorless Wall artifact creature token with defender.III — You gain 2 life.
Target creature you control fights target creature you don't control. (Each deals damage equal to its power to the other.)Cycling (, Discard this card: Draw a card.)