Hexproof (This creature can't be the target of spells or abilities your opponents control.)Silhana Ledgewalker can't be blocked except by creatures with flying.
While an opponent is choosing targets as part of casting a spell they control or activating an ability they control, that player must choose at least one Flagbearer on the battlefield if able.
Flying: Mistform Shrieker becomes the creature type of your choice until end of turn.Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Enchant creatureEnchanted creature has haste.: Enchanted creature gets +1/+0 until end of turn.When a creature with mana value 6 or greater enters, you may return Dragon Breath from your graveyard to the battlefield attached to that creature.
Put two +1/+1 counters on target permanent.Awaken 4— (If you cast this spell for , also put four +1/+1 counters on target land you control and it becomes a 0/0 Elemental creature with haste. It's still a land.)
FlyingAt the beginning of your end step, if a permanent you controlled left the battlefield this turn, create a 1/1 white Pegasus creature token with flying.Exile target creature you control, then return that card to the battlefield under its owner's control. (Then exile this card. You may cast the creature later from exile.)
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Target creature gets +3/+3 until end of turn.
FlyingWhen Citywatch Sphinx dies, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of your library in any order.)
When Ovinomancer enters, sacrifice it unless you return three basic lands you control to their owner's hand., Return Ovinomancer to its owner's hand: Destroy target creature. It can't be regenerated. That creature's controller creates a 0/1 green Sheep creature token.
Untap all creatures you control. They gain hexproof and indestructible until end of turn. (They can't be the targets of spells or abilities your opponents control. Damage and effects that say "destroy" don't destroy them.)
You may exert Gust Walker as it attacks. When you do, it gets +1/+1 and gains flying until end of turn. (An exerted creature won't untap during your next untap step.)
When Berg Strider enters, tap target artifact or creature an opponent controls. If was spent to cast this spell, that permanent doesn't untap during its controller's next untap step. ( is mana from a snow source.)
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)When Mogg War Marshal enters or dies, create a 1/1 red Goblin creature token.
Flying (This creature can't be blocked except by creatures with flying or reach.)Nightmare's power and toughness are each equal to the number of Swamps you control.