Each creature you control assigns combat damage equal to its toughness rather than its power.Creatures you control can attack as though they didn't have defender.: Untap target creature.
Players play with their hands revealed.If a player would draw a card, they reveal it instead. Then any other player may pay 2 life. If a player does, put that card into its owner's graveyard. Otherwise, that player draws a card.
TrampleJokulmorder enters tapped.When Jokulmorder enters, sacrifice it unless you sacrifice five lands.Jokulmorder doesn't untap during your untap step.Whenever you play an Island, you may untap Jokulmorder.
Spells and abilities your opponents control can't cause you to discard cards or sacrifice permanents.+1: Choose a nonland card name, then reveal the top four cards of your library. Put all cards with the chosen name from among them into your hand and the rest into your graveyard.−3: Return target card from your graveyard to your hand.
When Coveted Jewel enters, draw three cards.: Add three mana of any one color.Whenever one or more creatures an opponent controls attack you and aren't blocked, that player draws three cards and gains control of Coveted Jewel. Untap it.