Vigilance (Attacking doesn't cause this creature to tap.)Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)
Choose one —• Target creature gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)• Destroy target creature with toughness 4 or greater.
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for or one mana of that creature's color.)Covenant of Blood deals 4 damage to any target and you gain 4 life.
Deathtouch (Any amount of damage this deals to a creature is enough to destroy it.), Sacrifice another creature: You gain life equal to the sacrificed creature's toughness., Sacrifice another creature: Exile target nonland permanent. Activate only if you have at least 10 life more than your starting life total.
You may discard a Mountain card rather than pay this spell's mana cost.Flameshot deals 3 damage divided as you choose among one, two, or three target creatures.
Flying: This creature gets +1/+0 until end of turn. If this ability has been activated four or more times this turn, sacrifice this creature at the beginning of the next end step.