Enchant creature or VehicleAs long as enchanted permanent is a Vehicle, it's a creature in addition to its other types.Enchanted creature gets +3/+0 and has first strike.
FlyingWhen Balustrade Spy enters, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
Reach (This creature can block creatures with flying.)Whenever Ezuri's Archers blocks a creature with flying, Ezuri's Archers gets +3/+0 until end of turn.
All creatures gain fear until end of turn. (They can't be blocked except by artifact creatures and/or black creatures.)Cycling (, Discard this card: Draw a card.)When you cycle Dirge of Dread, you may have target creature gain fear until end of turn.
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Destroy target creature an opponent controls with power 2 or less.II — Target opponent reveals their hand. You choose a noncreature, nonland card from it. That player discards that card.III — Exile target opponent's graveyard.
: Add one mana of any color.: Put a charge counter on Coalition Relic.At the beginning of your first main phase, remove all charge counters from Coalition Relic. Add one mana of any color for each charge counter removed this way.