Whenever a nontoken creature you control dies, put a slime counter on Gutter Grime, then create a green Ooze creature token with "This creature's power and toughness are each equal to the number of slime counters on Gutter Grime."
Choose one —• Target player draws a card at the beginning of the next turn's upkeep.• Target creature gains flying until end of turn.• Target creature an opponent controls phases out. (While it's phased out, it's treated as though it doesn't exist. It phases in before its controller untaps during their next untap step.)
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)I — Each opponent sacrifices a creature or planeswalker of their choice.II — Each opponent discards a card.III — Put target creature or planeswalker card from a graveyard onto the battlefield under your control.
+2: Put a +1/+1 counter on each of up to two target creatures.−2: Search your library and/or graveyard for a card named Sunlit Hoplite and put it onto the battlefield. If you search your library this way, shuffle.−8: Until end of turn, creatures you control gain flying and get +X/+X, where X is your devotion to white.