Enchant creatureEnchanted creature has ": This creature gets +1/+1 until end of turn."When enchanted creature dies, return that card to the battlefield under your control.
Draw a card. Until end of turn, target creature gains trample and gets +1/+0 for each card you've drawn this turn. (A creature with trample can deal excess combat damage to the player or planeswalker it's attacking.)
When Borderland Explorer enters, each player may discard a card. Each player who discarded a card this way may search their library for a basic land card, reveal it, put it into their hand, then shuffle.
Enchant creatureAt the beginning of your upkeep, put a +1/+1 counter on enchanted creature.When enchanted creature attacks or blocks, sacrifice Primal Cocoon.
Destroy target creature with flying. Bolster 2. (Choose a creature with the least toughness among creatures you control and put two +1/+1 counters on it.)
Target creature gets -4/-4 until end of turn.Cycling (, Discard this card: Draw a card.)When you cycle Death Pulse, you may have target creature get -1/-1 until end of turn.
TrampleWhen Gluttonous Troll enters, create a number of Food tokens equal to the number of opponents you have. (Food tokens are artifacts with ", , Sacrifice this artifact: You gain 3 life."), Sacrifice another nonland permanent: Gluttonous Troll gets +2/+2 until end of turn.
When Festering Newt dies, target creature an opponent controls gets -1/-1 until end of turn. That creature gets -4/-4 instead if you control a creature named Bogbrew Witch.