Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)Whenever you cast a noncreature spell, create a 1/1 white Monk creature token with prowess.
(Gain the next level as a sorcery to add its ability.)If you would gain life, you gain that much life plus 1 instead.: Level 2Whenever you gain life, put a +1/+1 counter on target creature you control.: Level 3When this Class becomes level 3, return target creature card from your graveyard to the battlefield. You gain life equal to that creature's toughness.
Mirrorpool enters tapped.: Add ., , Sacrifice Mirrorpool: Copy target instant or sorcery spell you control. You may choose new targets for the copy., , Sacrifice Mirrorpool: Create a token that's a copy of target creature you control.
Landfall — Whenever a land you control enters, choose one —• Create a 2/2 white Cat Beast creature token.• Put a +1/+1 counter on each creature you control. Those creatures gain vigilance until end of turn.
Domain — This spell costs less to cast for each basic land type among lands you control.FlyingDomain — At the beginning of your upkeep, sacrifice Draco unless you pay . This cost is reduced by for each basic land type among lands you control.
Kinship — At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Leaf-Crowned Elder, you may reveal it. If you do, you may play that card without paying its mana cost.
Whenever another creature you control enters, you may gain 1 life.Whenever a creature an opponent controls enters, you may have that player lose 1 life.
FlyingAt the beginning of each of your postcombat main phases, there is an additional beginning phase after this phase. (The beginning phase includes the untap, upkeep, and draw steps.)
You may reveal this card from your opening hand. If you do, when each opponent casts their first spell of the game, counter that spell unless that player pays .FlyingWhenever an opponent casts a spell, counter it unless that player pays .
As Caged Sun enters, choose a color.Creatures you control of the chosen color get +1/+1.Whenever a land's ability causes you to add one or more mana of the chosen color, add one additional mana of that color.
Landfall — Whenever a land you control enters, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
Equipped creature has hexproof and haste. (It can't be the target of spells or abilities your opponents control. It can attack and no matter when it came under your control.)Equip (: Attach to target creature you control. Equip only as a sorcery.)
+1: Create a 0/1 green Plant creature token.−2: Put a +1/+1 counter on each creature you control.−7: You gain X life and draw X cards, where X is the number of lands you control.
(You may cast a legendary sorcery only if you control a legendary creature or planeswalker.)Jaya's Immolating Inferno deals X damage to each of up to three targets.
As an additional cost to cast this spell, sacrifice an artifact.Search your library for an artifact card with mana value X or less, put it onto the battlefield, then shuffle.