When this creature dies, you may search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle., Sacrifice this creature: Draw a card.
FlyingWhenever you gain life, put a +1/+1 counter on this creature.When this creature dies, create X 1/1 white Vampire creature tokens with lifelink, where X is its power.
Scry 2, then draw two cards. You lose 2 life. (To scry 2, look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Whenever this creature attacks, you gain 2 life. Then creatures you control gain trample and get +X/+X until end of turn, where X is the amount of life you gained this turn.
Green creature spells you cast cost less to cast.Whenever you cast a creature spell, target creature you control gets +2/+2 and gains trample until end of turn.
This land enters tapped.: Add ., , Sacrifice this land: Search your library for a Forest card and a Plains card, put them onto the battlefield tapped, then shuffle.
Imprint — When this creature enters, you may exile target nontoken creature.This creature gets +X/+Y, where X is the exiled creature card's power and Y is its toughness.
This land enters tapped.: Add or .: This land becomes a 3/3 green and white Llama creature until end of turn. It's still a land.Whenever this land attacks, other creatures you control get +1/+1 until end of turn.