Look at the top three cards of target player's library, then put them back in any order. You may have that player shuffle.Draw a card at the beginning of the next turn's upkeep.
HasteWhenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.Counters remain on Skullbriar as it moves to any zone other than a player's hand or library.
Search your library for a snow permanent card, a legendary card, or a Saga card, reveal it, put it into your hand, then shuffle. You gain 1 life for each spent to cast this spell. ( is mana from a snow source.)
Golgari Grave-Troll enters with a +1/+1 counter on it for each creature card in your graveyard., Remove a +1/+1 counter from Golgari Grave-Troll: Regenerate Golgari Grave-Troll.Dredge 6 (If you would draw a card, you may mill six cards instead. If you do, return this card from your graveyard to your hand.)
Whenever another creature dies, or a creature card is put into a graveyard from anywhere other than the battlefield, or a creature card leaves your graveyard, Syr Konrad, the Grim deals 1 damage to each opponent.: Each player mills a card. (They each put the top card of their library into their graveyard.)
Enchant creatureYou control enchanted creature.Enchanted creature has infect. (It deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)Search your library for a [basic land] card, [reveal it,] put it into your hand, then shuffle.
Landfall — Whenever a land you control enters, each opponent mills three cards. (To mill a card, a player puts the top card of their library into their graveyard.)
This spell can't be countered.Hexproof (This creature can't be the target of spells or abilities your opponents control.): Regenerate Thrun, the Last Troll.
Return X target creature cards from your graveyard to the battlefield.Miracle (You may cast this card for its miracle cost when you draw it if it's the first card you drew this turn.)
When Minsc, Beloved Ranger enters, create Boo, a legendary 1/1 red Hamster creature token with trample and haste.: Until end of turn, target creature you control has base power and toughness X/X and becomes a Giant in addition to its other types. Activate only as a sorcery.
First strikeWhen Combustible Gearhulk enters, target opponent may have you draw three cards. If the player doesn't, you mill three cards, then Combustible Gearhulk deals damage to that player equal to the total mana value of those cards.
FlyingWhenever a nontoken creature an opponent controls enters, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile all other tokens created with Faerie Artisans.
LifelinkEmbalm (, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Cat with no mana cost. Embalm only as a sorcery.)
Intimidate (This creature can't be blocked except by artifact creatures and/or creatures that share a color with it.)Other creatures you control have intimidate.Whenever Vela the Night-Clad or another creature you control leaves the battlefield, each opponent loses 1 life.
First strike (This creature deals combat damage before creatures without first strike.)Lifelink (Damage dealt by this creature also causes you to gain that much life.)Fiendslayer Paladin can't be the target of black or red spells your opponents control.
FlyingWhen Niv-Mizzet Reborn enters, reveal the top ten cards of your library. For each color pair, choose a card that's exactly those colors from among them. Put the chosen cards into your hand and the rest on the bottom of your library in a random order.
When you cast this spell, reveal the top X cards of your library. You may put a nonland permanent card with mana value X or less from among them onto the battlefield. Then shuffle the rest into your library.Genesis Hydra enters with X +1/+1 counters on it.
Each creature card in your graveyard has unearth . (: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
+1: Chandra Nalaar deals 1 damage to target player or planeswalker.−X: Chandra Nalaar deals X damage to target creature.−8: Chandra Nalaar deals 10 damage to target player or planeswalker and each creature that player or that planeswalker's controller controls.
+1: Return up to one target creature card from your graveyard to your hand.−3: Destroy target creature. Its controller loses 2 life.−7: Target opponent loses 2 life for each creature card in their graveyard.
, : Target opponent discards a card. Then if that player has no cards in hand, flip Nezumi Shortfang.At the beginning of each opponent's upkeep, that player loses 1 life for each card fewer than three in their hand.
Choose one —• Target player discards a card.• Target creature gets +2/-1 until end of turn.• Target creature gains swampwalk until end of turn. (It can't be blocked as long as defending player controls a Swamp.)
As an additional cost to cast this spell, sacrifice an artifact or creature.Draw two cards and create a Treasure token. (It's an artifact with ", Sacrifice this artifact: Add one mana of any color.")