+1: Until your next turn, creatures you control get +1/+0 and gain lifelink.−2: Create a 2/2 black Vampire creature token with flying.−6: You get an emblem with "At the beginning of each opponent's upkeep, that player sacrifices a creature of their choice."
Landfall — Whenever a land you control enters, choose one —• You may tap or untap target creature.• Scry 1. (Look at the top card of your library. You may put that card on the bottom.)
FlyingWhen Faerie Seer enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top in any order.)
Converge — Crystalline Crawler enters with a +1/+1 counter on it for each color of mana spent to cast it.Remove a +1/+1 counter from Crystalline Crawler: Add one mana of any color.: Put a +1/+1 counter on Crystalline Crawler.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)Counter target spell [that wasn't cast from its owner's hand].
Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)Flying: Put up to two land cards from your hand onto the battlefield tapped.
Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)Flying: Put up to two land cards from your hand onto the battlefield tapped.
FlyingWhenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Treetop Village enters tapped.: Add .: Treetop Village becomes a 3/3 green Ape creature with trample until end of turn. It's still a land. (It can deal excess combat damage to the player or planeswalker it's attacking.)
FlyingWhen Bladewing the Risen enters, you may return target Dragon permanent card from your graveyard to the battlefield.: Dragon creatures get +1/+1 until end of turn.
+1: Put two +1/+1 counters on up to one target creature you control.0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.−7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
Enchant creatureWhen Hydra's Growth enters, put a +1/+1 counter on enchanted creature.At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.