The List
[1][U] Geistwave
PLST#MID-56#N
Return target nonland permanent to its owner's hand. If you controlled that permanent, draw a card.
[common] common
The List
[1][B] Demonic Gifts
PLST#KHM-84#N
Until end of turn, target creature gets +2/+0 and gains "When this creature dies, return it to the battlefield under its owner's control."
[common] common
The List
[2][W] Skyhunter Strike Force
PLST#ONC-21#N
FlyingMelee (Whenever this creature attacks, it gets +1/+1 until end of turn for each opponent you attacked this combat.)Lieutenant — As long as you control your commander, other creatures you control have melee.
[rare] rare
The List
[3][G][G][G] Nacatl War-Pride
PLST#FUT-147#N
Nacatl War-Pride must be blocked by exactly one creature if able.Whenever Nacatl War-Pride attacks, create X tokens that are copies of Nacatl War-Pride and that are tapped and attacking, where X is the number of creatures defending player controls. Exile the tokens at the beginning of the next end step.
[uncommon] uncommon
The List
[3][W][W] Serra Angel
PLST#DMR-271#N
FlyingVigilance (Attacking doesn't cause this creature to tap.)
[uncommon] uncommon
The List
Sea Gate
PLST#CLB-359#N
Sea Gate enters tapped.As Sea Gate enters, choose a color other than blue.: Add or one mana of the chosen color.
[common] common
The List
[3][U][U] Quicksilver Fisher
PLST#ONE-287#N
FlyingWhen this creature enters, draw a card, then discard a card.
[common] common
The List
[3][W][W] Shattered Angel - Foil
PLST#NPH-23#F
FlyingWhenever a land an opponent controls enters, you may gain 3 life.
[uncommon] uncommon
The List
[3][W][W] Sunscorch Regent
PLST#DTK-41#N
FlyingWhenever an opponent casts a spell, put a +1/+1 counter on Sunscorch Regent and you gain 1 life.
[rare] rare
The List