ReachWhenever Six attacks, mill three cards. You may put a land card from among them into your hand.During your turn, nonland permanent cards in your graveyard have retrace. (You may cast permanent cards from your graveyard by discarding a land card in addition to paying their other costs.)
This creature can't be blocked as long as you've cast a noncreature spell this turn.Return target creature to its owner's hand. (Then exile this card. You may cast the creature later from exile.)
Tap two untapped Elves you control: Add one mana of any color.Morph (You may cast this card face down as a 2/2 creature for . Turn it face up any time for its morph cost.)
Other tapped creatures you control have deathtouch.Other untapped creatures you control have hexproof., : Untap another target creature or land you control.
VigilanceProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.): Draw a card, then discard a card., : Copy target instant or sorcery spell you control. You may choose new targets for the copy. Activate only if Kitsa's power is 3 or greater.
At the beginning of combat on your turn, create X tokens that are copies of another target creature you control, where X is one plus the number of instant and sorcery spells you've cast this turn. They gain haste. Exile them at the beginning of the next end step.
If you would put one or more counters on a creature or planeswalker you control or on yourself, put that many plus one of each of those kinds of counters on that permanent or player instead.Choose a Background (You can have a Background as a second commander.)
Shadow (This creature can block or be blocked by only creatures with shadow.)Whenever this creature deals damage to a player, destroy target enchantment that player controls.
Whenever a commander you control deals combat damage to an opponent, it deals that much damage to each other opponent.Partner (You can have two commanders if both have partner.)
, : This creature loses this ability and becomes an Aura enchantment with enchant creature. Attach it to target creature. You may pay to end this effect.All creatures able to block enchanted creature do so.