Slurrk enters with five +1/+1 counters on it.Whenever Slurrk or another creature you control dies, if it had a +1/+1 counter on it, put a +1/+1 counter on each creature you control that has a +1/+1 counter on it.Partner (You can have two commanders if both have partner.)
You may look at the top card of your library any time.As long as The Reality Chip is attached to a creature, you may play lands and cast spells from the top of your library.Reconfigure (: Attach to target creature you control; or unattach from a creature. Reconfigure only as a sorcery. While attached, this isn't a creature.)
This creature can't be blocked.Threshold — Whenever this creature deals combat damage to a player, draw a card. Then discard a card unless there are seven or more cards in your graveyard.
TrampleMyriad (Whenever this creature attacks, for each opponent other than defending player, you may create a token copy that's tapped and attacking that player or a planeswalker they control. Exile the tokens at end of combat.)
Target creature gets +1/+1 and gains double strike until end of turn.Fuse (You may cast one or both halves of this card from your hand.)All creatures able to block target creature this turn do so.Fuse (You may cast one or both halves of this card from your hand.)
You may play an additional land on each of your turns., : Look at the top six cards of your library. You may reveal a creature card with mana value less than or equal to the number of lands you control from among them and put it onto the battlefield. Put the rest on the bottom in a random order.