When this enchantment enters, each opponent discards a card and loses 2 life.When this enchantment is put into a graveyard from the battlefield, scry 2.: Sacrifice this enchantment.
FlashWhenever Phelia attacks, exile up to one other target nonland permanent. At the beginning of the next end step, return that card to the battlefield under its owner's control. If it entered under your control, put a +1/+1 counter on Phelia.
Enchant creatureEnchanted creature gets +2/+2 and is goaded. (It attacks each combat if able and attacks a player other than you if able.)Whenever enchanted creature attacks, you create a Treasure token. (It's an artifact with ", Sacrifice this token: Add one mana of any color.")
Devoid (This card has no color.)Whenever a land an opponent controls enters, that player exiles the top two cards of their library and you draw two cards.
Escalate (Pay this cost for each mode chosen beyond the first.)Choose one or more —• Destroy target artifact.• Destroy target enchantment.• Target creature gains hexproof and indestructible until end of turn.
MenaceWhenever another creature you control with power 2 or less enters, surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
When this creature enters, look at the top four cards of your library. You may reveal a land card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, proliferate. (Choose any number of permanents and/or players, then give each another counter of each...
Ward (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays .)Channel — , Discard this card: Counter target spell or ability unless its controller pays .
: Add two mana in any combination of colors. Spend this mana only to cast creature spells or activate abilities of creature sources.Whenever you cast a creature spell with power 5 or greater, put a +1/+1 counter on Gwenna and untap it.
At the beginning of combat on your turn, target creature you control gains indestructible until end of turn.: This enchantment deals 1 damage to target blocking creature.