This spell costs less to cast if you've cast another spell this turn.Choose one —• Create two 1/1 white Monk creature tokens with prowess.• Up to two target creatures you control each get +2/+2 until end of turn.• Destroy target creature with power 4 or greater.
FlyingWhenever this creature attacks, attacking creatures with flying get +1/+1 until end of turn.Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
When this creature dies, draw a card.Encore (, Exile this card from your graveyard: For each opponent, create a token copy that attacks that opponent this turn if able. They gain haste. Sacrifice them at the beginning of the next end step. Activate only as a sorcery.)
Enchant creatureWhen this Aura enters, tap enchanted creature and you become the monarch.Enchanted creature doesn't untap during its controller's untap step unless that player is the monarch.
, Sacrifice this creature: Choose one —• Destroy target artifact.• Destroy target enchantment.• Draw a card. Then you may put a land card from your hand onto the battlefield tapped.
VigilanceIf a permanent entering causes a triggered ability of a permanent you control to trigger, that ability triggers an additional time.Permanents entering don't cause abilities of permanents your opponents control to trigger.
FlyingSpells your opponents cast that target one or more commanders you control cost more to cast.Partner (You can have two commanders if both have partner.)
Choose one —• Create three 1/1 red Goblin creature tokens.• Creatures you control get +1/+1 and gain haste until end of turn.Entwine (Choose both if you pay the entwine cost.)