When this enchantment enters and whenever an opponent loses the game, exile the top card of each player's library.During each player's turn, that player may play a land or cast a spell from among cards exiled with this enchantment, and they may spend mana as though it were mana of any color to cast that spell. When they do, exile the top card of their...
Enchant landWhen this Aura enters, exile target nonland permanent you don't control until this Aura leaves the battlefield.Whenever enchanted land is tapped for mana, its controller adds an additional one mana of any color.
Flash (You may cast this spell any time you could cast an instant.)When this creature enters, counter target activated ability. (Mana abilities can't be targeted.)Whenever you cast a spell, you may return this creature to its owner's hand.
Reach, trampleCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
FlashWhen this creature enters during the declare attackers step, choose target player and any number of target attacking creatures their opponents control. Those creatures are now attacking that player.