The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)Counter target spell [that wasn't cast from its owner's hand].
Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)Flying: Put up to two land cards from your hand onto the battlefield tapped.
Choose two —• Destroy all artifacts.• Destroy all enchantments.• Destroy all creatures with mana value 3 or less.• Destroy all creatures with mana value 4 or greater.
TrampleChampion a Treefolk or Warrior (When this enters, sacrifice it unless you exile another Treefolk or Warrior you control. When this leaves the battlefield, that card returns to the battlefield.)Whenever a creature you control becomes blocked, it gets +0/+5 until end of turn.
FlyingWhenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
, : Create a 0/1 green Egg creature token with defender.Whenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
When Reflector Mage enters, return target creature an opponent controls to its owner's hand. That creature's owner can't cast spells with the same name as that creature until your next turn.
You may look at the top card of your library any time.You may play lands from the top of your library.Coven — As long as you control three or more creatures with different powers, you may cast creature spells from the top of your library.
+1: Put two +1/+1 counters on up to one target creature you control.0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.−7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.