Your opponents can't cast spells during combat.Whenever a creature you control deals combat damage to a player, goad each creature that player controls. (Until your next turn, those creatures attack each combat if able and attack a player other than you if able.)
Until end of turn, creatures you control get +1/+1 and gain trample and infect. (Creatures with infect deal damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
At the beginning of your upkeep, if an opponent controls three or more creatures, sacrifice Defense of the Heart, search your library for up to two creature cards, put those cards onto the battlefield, then shuffle.
, : Reveal cards from the top of your library until you reveal a basic land card. Put that card into your hand and all other cards revealed this way into your graveyard.
, : End the turn. Activate only during your turn. (Exile all spells and abilities from the stack. Discard down to your maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
Whenever an opponent casts a spell, reveal the top card of your library. If it's a creature card, put it onto the battlefield. Otherwise, you may put that card on the bottom of your library.
LifelinkWhen Cavalier of Night enters, you may sacrifice another creature. When you do, destroy target creature an opponent controls.When Cavalier of Night dies, return target creature card with mana value 3 or less from your graveyard to the battlefield.
Forsaken City doesn't untap during your untap step.At the beginning of your upkeep, you may exile a card from your hand. If you do, untap Forsaken City.: Add one mana of any color.
Prevent all damage that sources of the color of your choice would deal this turn.Flashback—Tap an untapped white creature you control. (You may cast this card from your graveyard for its flashback cost. Then exile it.)
FlashMold Earth — Whenever one or more lands enter under an opponent's control without being played, you may search your library for a Plains card, put it onto the battlefield tapped, then shuffle. Do this only once each turn.
You may exile a black card from your hand rather than pay this spell's mana cost.Target player reveals their hand. You choose a nonland card from it. That player discards that card.