Whenever you cast or copy an instant or sorcery spell, Ral, Storm Conduit deals 1 damage to target opponent or planeswalker.+2: Scry 1.−2: When you next cast an instant or sorcery spell this turn, copy that spell. You may choose new targets for the copy.
Deathtouch, hasteWhen Queen Marchesa enters, you become the monarch.At the beginning of your upkeep, if an opponent is the monarch, create a 1/1 black Assassin creature token with deathtouch and haste.
The owner of target permanent shuffles it into their library, then reveals the top card of their library. If it's a permanent card, they put it onto the battlefield.
Cleave (You may cast this spell for its cleave cost. If you do, remove the words in square brackets.)Counter target spell [that wasn't cast from its owner's hand].
Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)Flying: Put up to two land cards from your hand onto the battlefield tapped.
Moonfolk offering (You may cast this spell any time you could cast an instant by sacrificing a Moonfolk and paying the difference in mana costs between this and the sacrificed Moonfolk. Mana cost includes color.)Flying: Put up to two land cards from your hand onto the battlefield tapped.
You may choose not to untap Coffin Queen during your untap step., : Put target creature card from a graveyard onto the battlefield under your control. When Coffin Queen becomes untapped or you lose control of Coffin Queen, exile that creature.
FlyingWhenever Smuggler's Copter attacks or blocks, you may draw a card. If you do, discard a card.Crew 1 (Tap any number of creatures you control with total power 1 or more: This Vehicle becomes an artifact creature until end of turn.)
Flying, vigilanceEach other Angel you control enters with an additional +1/+1 counter on it for each Angel you already control.: Add . Spend this mana only to cast an Angel spell.
+1: Put two +1/+1 counters on up to one target creature you control.0: Until end of turn, Oko, the Trickster becomes a copy of target creature you control. Prevent all damage that would be dealt to him this turn.−7: Until end of turn, each creature you control has base power and toughness 10/10 and gains trample.
Enchant creatureWhen Hydra's Growth enters, put a +1/+1 counter on enchanted creature.At the beginning of your upkeep, double the number of +1/+1 counters on enchanted creature.